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Machine profile:

 

CPU: Intel Core i3-550 3200MHz Non-overclocked

RAM: 2GB Samsung M378B5773DH0-CH9 x2

PSU: Aone Taewang 500W ATX Power Supply

MoBo: Foxconn H55MXV with Intel Ibex Peak H55, Intel Ironlake chipset

Case: ASpec C-703 Unidentified Manufacturer

Graphics: NVIDIA GeForce GT630 (EmTek) VRAM: 1GB

HDDs: Samsung HD161HJ 160GB, Samsung HD252HJ 250GB,WDC WD2500JS-00NCB1 250GB, ST1000DM003-9YN162 1000GB

OS: Windows 7 64x Home Premium SP1

Benchmark results:

 

Unreal Engine 4 Elemental: 17.32s to failure

 

AIDA64: Middle

 

3DMark Vantage: 1143

 

3DMark 11: 2102

 

Powder Toy: Max: 60fps Avr: 43fps Min: 2fps

 

Unigine Heaven Benchmark: (Basic) 444, (Ultra) 112

 

CineBench R15: Middle-class

 

LoveBench: 400322

 

Source Benchmark: 19920034

 

Skyrim: Max: 30fps Avr: 26fps Min: 13fps

 

C4D MyBench Scenes:

  1. Cube World: 1.43s

  2. Cube Chaos: 17.40s

  3. Pier Skies: FAIL

  4. Crystal Room: FAIL

  5. Abyss: 52.01s

  6. Synthetic City: FAIL

 

Autodesk Maya Utopia: 3m 54s

 

Autodesk 3DS Max Morph: 194 var

 

Watch_Dogs: Max: 29fps Avr: 26fps Min: 5fps

 

Photoshop: Read 2.12s, Write 1.03s, Blur 0.23s, Render 4.3s, Photoworxx 493px/s

 

AllBenchmark CATZILLA: 2374

  1. Hardware (GPU+CPU) = 2492

  2. Physics = 121

  3. Fur = 211

  4. Fluid = 129

  5. Ravmarch = 90

  6. Loading delay = 32467ms

SpeakBench: 97.3dB

 

Awards below:

Game handling:

Mathematics:

Audio handling:

Pixel update:

Technology:

3D handling:

        [OK]         [Had trouble completing the test]    [Behaved badly]        [Total Epic Fail]

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